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Independent broadcast systems specialist / Europe & worldwide

Build the systems
behind the show.

Broadcast engineering, live production and software that holds under pressure.

I'm not sure
25+ years of broadcast work
Live production / systems
MediaDock Product / originator
RSRafal SzykowskiBroadcast developer

Making complex live productions feel simple is a technical decision.

Rafał Szykowski w studiu telewizyjnym

Most productions only show the finished picture. I work on the invisible systems that make that picture dependable: signal paths, data, automation, software and the people around them.

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How I make the show work

ON AIR

Systems that hold up

Signal paths, infrastructure and technical direction designed for the pressure of live production.

How should this data reach the screen?
Connecting the workflow...

Data that moves

APIs, integrations and custom tools that connect games, graphics, control rooms and the web.

RSRafal Szykowski25+ years experience91%
broadcastsoftwareproduction

A calm technical lead

From first brief to final transmission, a systems-first partner for ambitious teams.

Live esports production stage

Turn the pressure
into a clean signal.

Explore selected work
Building in public

Experience becomes useful when you turn it into something others can use.

I am building products around the problems I have spent years solving in real productions.

THE BUILDER

Turning broadcast pressure into practical tools.

I started with video production and live broadcasts, then moved deeper into technology: signal paths, software, data, APIs and the infrastructure behind the picture. Each project added another layer to the same question: how can production work feel simpler when the pressure is highest?

MediaDock is the next chapter of that work, turning practical experience into tools that other production teams can use.

Rafal Szykowski, broadcast developer Rafal Szykowski / broadcast developer
01 / PRODUCT

MediaDock

A platform for the practical side of live production: planning, streaming, graphics, communication and the workflows around them.

See the product
02 / COMPANY

Recin p.s.a.

Software, infrastructure and broadcast hardware gathered around one question: how can production work feel easier?

Investor relations
Selected projects

The work behind the picture.

Broadcast systems, software and production environments built for real shows.

People who have seen the work

The work is technical. The trust is personal.

Recommendations from people who have worked with me in studios, on live productions and inside the systems behind them.

“Rafal has been a trailblazer in the realm of broadcast development for esports, an essential element in medium- to large-scale productions. His innovative approach and creative problem-solving significantly expanded the possibilities for integrating game API data into broadcast systems. His ability to exceed expectations and innovate makes him an invaluable addition to any team.”
“Rafal is a really creative person and when we are talking about creating solutions or integrating games and/or APIs, he can create top tier software for broadcasting live esports shows. We worked together in 2019 on a project here in Brazil and was amazing to know someone like him.”
“Rafał is an invaluable member of the team. His knowledge and skills contributed to the creation of two broadcast vans in our company. Our latest 16-camera van is 70% his achievement. Thanks to Rafał's expertise, each production is carried out under full control, both technically and editorially. His ability to quickly anticipate and eliminate potential risks in production, as well as the calm with which he performs the tasks assigned to him, provides a sense of stability and confidence during each project. His knowledge of equipment, software, and even design has ensured that our van meets the expectations of the most demanding clients. A person with exceptional skills - irreplaceable in SABMARtv.”
“Worked with Rafal multiple times and he is the consummate professional. A hugely knowledgable expert. Always a pleasure to have him part of the team.”
“I've been working with Rafal during my times at ESL Polska when we had World of Tanks Wargaming League live production broadcasts in 2016-2017. Rafal has been producing English & Russian broadcasts from the offline studio in Katowice and he always delivered top-notch quality without any issues. He is always calm, humble, result-oriented and professional. I definitely can recommend having Rafal and his team to work on any esports & TV broadcast projects you are considering.”
“I had the chance to work with Mr. Szykowski as part of his production team on projects such as Drone Champions League and Intel Extreme Masters, where we did live broadcasts. He is one of the most knowledgeable people I know and has a skill set for every aspect of broadcasting. He is great at handling pressure and is a quick problem solver. On top of that, he is a very kind person and fun to work with. Mr. Szykowski is competent in what he does and a guarantee of quality.”
Field notes

Ideas from the work behind the work.

Notes on broadcast engineering, automation, product decisions and building MediaDock in public.

Start a conversation

Have a difficult show to make simple?

Tell me what you are building, where the pressure is, and what needs to work when the red light goes on.

r.schykowski@gmail.com+48 784 031 687Lodz, Poland / Europe & worldwide